All Classes
Class | Description |
---|---|
AbstractComponent |
An abstract implementation of a text component.
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AbstractComponentRenderer<C> |
An abstract implementation of a component renderer.
|
Audience |
A receiver of Minecraft media.
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BinaryTagHolder |
Holds a compound binary tag.
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BlockNBTComponent |
A block NBT component.
|
BlockNBTComponent.Builder |
An NBT component builder.
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BlockNBTComponent.LocalPos |
A local position.
|
BlockNBTComponent.Pos |
A position.
|
BlockNBTComponent.WorldPos |
A world position.
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BlockNBTComponent.WorldPos.Coordinate |
A coordinate component within a
BlockNBTComponent.WorldPos . |
BlockNBTComponent.WorldPos.Coordinate.Type |
The type of a coordinate.
|
Book |
A signed book.
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Book.Builder |
A builder for a
Book . |
BossBar |
A bossbar.
|
BossBar.Color |
One of the colors the bar component of a
BossBar . |
BossBar.Flag |
Flags to control toggleable effects of a boss bar.
|
BossBar.Listener |
A listener for changes that happen on a
BossBar . |
BossBar.Overlay |
An overlay on the bar component of a boss bar.
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Buildable<R,B extends Buildable.Builder<R>> |
Something that can be built.
|
Buildable.Builder<R> |
A builder.
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BuildableComponent<C extends BuildableComponent<C,B>,B extends ComponentBuilder<C,B>> |
A component which may be built.
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ClickEvent |
A click event.
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ClickEvent.Action |
An enumeration of click event actions.
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Codec<D,E,DX extends Throwable,EX extends Throwable> |
A combination encoder and decoder.
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Codec.Decoder<D,E,X extends Throwable> |
A decoder.
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Codec.Encoder<D,E,X extends Throwable> |
An encoder.
|
Component |
A component.
|
ComponentApplicable |
Something that can be applied to a
Component . |
ComponentBuilder<C extends BuildableComponent<C,B>,B extends ComponentBuilder<C,B>> |
A component builder.
|
ComponentBuilderApplicable |
Something that can be applied to a
ComponentBuilder . |
ComponentLike |
Something that can be represented as a
Component . |
ComponentMessageThrowable | |
ComponentRenderer<C> |
A component renderer.
|
ComponentSerializer<I extends Component,O extends Component,R> |
A
Component serializer and deserializer. |
EntityNBTComponent |
An entity NBT component.
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EntityNBTComponent.Builder |
An entity NBT component builder.
|
ForwardingAudience |
A receiver that wraps one or more receivers.
|
ForwardingAudience.Single |
An audience that forwards everything to a single other audience.
|
GlobalTranslator |
A global source of translations.
|
HoverEvent<V> |
A hover event.
|
HoverEvent.Action<V> |
An enumeration of hover event actions.
|
HoverEvent.ShowEntity |
The value of a
show_entity hover event. |
HoverEvent.ShowItem |
The value of a
show_item hover event. |
HoverEventSource<V> |
Something that can provide a
HoverEvent . |
Identified |
Something that can be identified by an
Identity . |
Identity |
An identity.
|
Index<K,V> |
A bi-directional map in which keys and values must be unique.
|
IntFunction2<R> |
A function that takes two
int s as input and produces a R result. |
InvalidKeyException |
This exception is thrown when an invalid namespace and/or value has been detected while creating a
Key . |
Key |
A key.
|
KeybindComponent |
A keybind component.
|
KeybindComponent.Builder |
A keybind component builder.
|
Keyed |
Something that has an associated
Key . |
KeyedValue<T> |
A
T value with an associated Key . |
LinearComponents |
Utilities for creating a
Component "linearly". |
Listenable<L> |
Something that has listeners.
|
MessageType |
Message types.
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NamedTextColor |
The named text colours in Minecraft: Java Edition.
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NBTComponent<C extends NBTComponent<C,B>,B extends NBTComponentBuilder<C,B>> |
An NBT component.
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NBTComponentBuilder<C extends NBTComponent<C,B>,B extends NBTComponentBuilder<C,B>> |
An NBT component builder.
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PatternReplacementResult |
A result for
Component.replaceText(TextReplacementConfig) pattern-based replacements}. |
RGBLike |
Something that can provide red, green, and blue colour components.
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ScopedComponent<C extends Component> |
Some magic to change return types.
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ScoreComponent |
A scoreboard score component.
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ScoreComponent.Builder |
A score component builder.
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SelectorComponent |
A selector component.
|
SelectorComponent.Builder |
A selector component builder.
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ShadyPines |
Various utilities.
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Sound |
A sound.
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Sound.Source |
The sound source.
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Sound.Type |
A sound type.
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SoundStop |
A sound stop.
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StorageNBTComponent |
An storage NBT component.
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StorageNBTComponent.Builder |
A command storage NBT component builder.
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Style |
A style.
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Style.Builder |
A style builder.
|
Style.Merge |
A merge choice.
|
Style.Merge.Strategy |
A merge strategy.
|
StyleBuilderApplicable |
Something that can be applied to a
Style . |
TextColor |
A color which may be applied to a
Style . |
TextComponent |
A text component.
|
TextComponent.Builder |
A text component builder.
|
TextDecoration |
An enumeration of decorations which may be applied to a
Component . |
TextDecoration.State |
A state that a
TextDecoration can be in. |
TextFormat |
A format which may be applied to a
Component . |
TextReplacementConfig |
A configuration for how text can be replaced in a component.
|
TextReplacementConfig.Builder |
A builder for replacement configurations.
|
Ticks |
Standard game tick utilities.
|
Title |
A title.
|
Title.Times |
Title times.
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TranslatableComponent |
A translatable component.
|
TranslatableComponent.Builder |
A text component builder.
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TranslatableComponentRenderer<C> |
A component renderer that does server-side translation rendering.
|
TranslationRegistry |
A registry of translations.
|
Translator |
A message format translator.
|
UTF8ResourceBundleControl |
A
ResourceBundle.Control that enforces UTF-8 string encoding. |