Package net.kyori.adventure.sound
Interface Sound
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- All Superinterfaces:
 net.kyori.examination.Examinable
@NonExtendable public interface Sound extends net.kyori.examination.ExaminableRepresents an in-game sound which can be played to the client.A sound consists of:
- key/type
 - the resource location of this sound (e.g minecraft:ambient.cave or my_plugin:custom_sound
 - source
 - a 
Sound.Sourcetelling the game where the sound is coming from - volume
 - a number in the range [0,∞) representing how loud the sound should be played. Increasing volume does not actually play the sound louder, but increases the radius of where it can be heard
 - pitch
 - a number in the range [0,2] representing which pitch the sound should be played at
 
- Since:
 - 4.0.0
 - See Also:
 SoundStop
 
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Nested Class Summary
Nested Classes Modifier and Type Interface Description static interfaceSound.BuilderA builder for sound instances.static interfaceSound.EmitterAn emitter of sounds.static classSound.SourceThe sound source.static interfaceSound.TypeA sound type. 
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Method Summary
All Methods Static Methods Instance Methods Abstract Methods Modifier and Type Method Description @NotNull SoundStopasStop()Gets theSoundStopthat will stop this specific sound.@NotNull Keyname()Gets the name.floatpitch()Gets the pitch.@NotNull java.util.OptionalLongseed()Get the seed used for playback of weighted sound effects.static @NotNull Sound.Buildersound()Create a new builder forSoundinstances.static @NotNull Soundsound(@NotNull java.util.function.Consumer<Sound.Builder> configurer)Create a newSoundinstance configured by the provided function.static @NotNull Soundsound(@NotNull java.util.function.Supplier<? extends Sound.Type> type, @NotNull Sound.Source.Provider source, float volume, float pitch)Creates a new sound.static @NotNull Soundsound(@NotNull java.util.function.Supplier<? extends Sound.Type> type, @NotNull Sound.Source source, float volume, float pitch)Creates a new sound.static @NotNull Soundsound(@NotNull Key name, @NotNull Sound.Source.Provider source, float volume, float pitch)Creates a new sound.static @NotNull Soundsound(@NotNull Key name, @NotNull Sound.Source source, float volume, float pitch)Creates a new sound.static @NotNull Sound.Buildersound(@NotNull Sound existing)Create a new builder forSoundinstances.static @NotNull Soundsound(@NotNull Sound.Type type, @NotNull Sound.Source.Provider source, float volume, float pitch)Creates a new sound.static @NotNull Soundsound(@NotNull Sound.Type type, @NotNull Sound.Source source, float volume, float pitch)Creates a new sound.@NotNull Sound.Sourcesource()Gets the source.floatvolume()Gets the volume. 
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Method Detail
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sound
@NotNull static @NotNull Sound.Builder sound()
Create a new builder forSoundinstances.- Returns:
 - a new builder
 - Since:
 - 4.12.0
 
 
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sound
@NotNull static @NotNull Sound.Builder sound(@NotNull @NotNull Sound existing)
Create a new builder forSoundinstances.- Parameters:
 existing- an existing sound to populate the builder with- Returns:
 - a new builder
 - Since:
 - 4.12.0
 
 
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sound
@NotNull static @NotNull Sound sound(@NotNull @NotNull java.util.function.Consumer<Sound.Builder> configurer)
Create a newSoundinstance configured by the provided function.- Parameters:
 configurer- a function that configures a builder- Returns:
 - a new builder
 - Since:
 - 4.12.0
 
 
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sound
@NotNull static @NotNull Sound sound(@NotNull @NotNull Key name, @NotNull @NotNull Sound.Source source, float volume, float pitch)
Creates a new sound.- Parameters:
 name- the namesource- the sourcevolume- the volumepitch- the pitch- Returns:
 - the sound
 - Since:
 - 4.0.0
 
 
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sound
@NotNull static @NotNull Sound sound(@NotNull @NotNull Sound.Type type, @NotNull @NotNull Sound.Source source, float volume, float pitch)
Creates a new sound.- Parameters:
 type- the typesource- the sourcevolume- the volumepitch- the pitch- Returns:
 - the sound
 - Since:
 - 4.0.0
 
 
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sound
@NotNull static @NotNull Sound sound(@NotNull @NotNull java.util.function.Supplier<? extends Sound.Type> type, @NotNull @NotNull Sound.Source source, float volume, float pitch)
Creates a new sound.- Parameters:
 type- the typesource- the sourcevolume- the volumepitch- the pitch- Returns:
 - the sound
 - Since:
 - 4.0.0
 
 
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sound
@NotNull static @NotNull Sound sound(@NotNull @NotNull Key name, @NotNull Sound.Source.Provider source, float volume, float pitch)
Creates a new sound.- Parameters:
 name- the namesource- the sourcevolume- the volumepitch- the pitch- Returns:
 - the sound
 - Since:
 - 4.8.0
 
 
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sound
@NotNull static @NotNull Sound sound(@NotNull @NotNull Sound.Type type, @NotNull Sound.Source.Provider source, float volume, float pitch)
Creates a new sound.- Parameters:
 type- the typesource- the sourcevolume- the volumepitch- the pitch- Returns:
 - the sound
 - Since:
 - 4.8.0
 
 
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sound
@NotNull static @NotNull Sound sound(@NotNull @NotNull java.util.function.Supplier<? extends Sound.Type> type, @NotNull Sound.Source.Provider source, float volume, float pitch)
Creates a new sound.- Parameters:
 type- the typesource- the sourcevolume- the volumepitch- the pitch- Returns:
 - the sound
 - Since:
 - 4.8.0
 
 
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name
@NotNull @NotNull Key name()
Gets the name.- Returns:
 - the name
 - Since:
 - 4.0.0
 
 
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source
@NotNull @NotNull Sound.Source source()
Gets the source.- Returns:
 - the source
 - Since:
 - 4.0.0
 
 
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volume
float volume()
Gets the volume.- Returns:
 - the volume
 - Since:
 - 4.0.0
 
 
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pitch
float pitch()
Gets the pitch.- Returns:
 - the pitch
 - Since:
 - 4.0.0
 
 
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seed
@NotNull @NotNull java.util.OptionalLong seed()
Get the seed used for playback of weighted sound effects.When the seed is not provided, the seed of the receiver's world will be used instead.
- Returns:
 - the seed to use
 - Since:
 - 4.12.0
 
 
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