Package net.kyori.adventure.sound
Interface Sound
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- All Superinterfaces:
- net.kyori.examination.Examinable
 
 @NonExtendable public interface Sound extends net.kyori.examination.ExaminableRepresents an in-game sound which can be played to the client.A sound consists of: - key/type
- the resource location of this sound (e.g minecraft:ambient.cave or my_plugin:custom_sound
- source
- a Sound.Sourcetelling the game where the sound is coming from
- volume
- a number in the range [0,∞) representing how loud the sound should be played. Increasing volume does not actually play the sound louder, but increases the radius of where it can be heard
- pitch
- a number in the range [0,2] representing which pitch the sound should be played at
 - Since:
- 4.0.0
- See Also:
- SoundStop
 
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Nested Class SummaryNested Classes Modifier and Type Interface Description static interfaceSound.BuilderA builder for sound instances.static interfaceSound.EmitterAn emitter of sounds.static classSound.SourceThe sound source.static interfaceSound.TypeA sound type.
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Method SummaryAll Methods Static Methods Instance Methods Abstract Methods Modifier and Type Method Description @NotNull SoundStopasStop()Gets theSoundStopthat will stop this specific sound.@NotNull Keyname()Gets the name.floatpitch()Gets the pitch.@NotNull java.util.OptionalLongseed()Get the seed used for playback of weighted sound effects.static @NotNull Sound.Buildersound()Create a new builder forSoundinstances.static @NotNull Soundsound(@NotNull java.util.function.Consumer<Sound.Builder> configurer)Create a newSoundinstance configured by the provided function.static @NotNull Soundsound(@NotNull java.util.function.Supplier<? extends Sound.Type> type, @NotNull Sound.Source.Provider source, float volume, float pitch)Creates a new sound.static @NotNull Soundsound(@NotNull java.util.function.Supplier<? extends Sound.Type> type, @NotNull Sound.Source source, float volume, float pitch)Creates a new sound.static @NotNull Soundsound(@NotNull Key name, @NotNull Sound.Source.Provider source, float volume, float pitch)Creates a new sound.static @NotNull Soundsound(@NotNull Key name, @NotNull Sound.Source source, float volume, float pitch)Creates a new sound.static @NotNull Sound.Buildersound(@NotNull Sound existing)Create a new builder forSoundinstances.static @NotNull Soundsound(@NotNull Sound.Type type, @NotNull Sound.Source.Provider source, float volume, float pitch)Creates a new sound.static @NotNull Soundsound(@NotNull Sound.Type type, @NotNull Sound.Source source, float volume, float pitch)Creates a new sound.@NotNull Sound.Sourcesource()Gets the source.floatvolume()Gets the volume.
 
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Method Detail- 
sound@NotNull static @NotNull Sound.Builder sound() Create a new builder forSoundinstances.- Returns:
- a new builder
- Since:
- 4.12.0
 
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sound@NotNull static @NotNull Sound.Builder sound(@NotNull @NotNull Sound existing) Create a new builder forSoundinstances.- Parameters:
- existing- an existing sound to populate the builder with
- Returns:
- a new builder
- Since:
- 4.12.0
 
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sound@NotNull static @NotNull Sound sound(@NotNull @NotNull java.util.function.Consumer<Sound.Builder> configurer) Create a newSoundinstance configured by the provided function.- Parameters:
- configurer- a function that configures a builder
- Returns:
- a new builder
- Since:
- 4.12.0
 
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sound@NotNull static @NotNull Sound sound(@NotNull @NotNull Key name, @NotNull @NotNull Sound.Source source, float volume, float pitch) Creates a new sound.- Parameters:
- name- the name
- source- the source
- volume- the volume
- pitch- the pitch
- Returns:
- the sound
- Since:
- 4.0.0
 
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sound@NotNull static @NotNull Sound sound(@NotNull @NotNull Sound.Type type, @NotNull @NotNull Sound.Source source, float volume, float pitch) Creates a new sound.- Parameters:
- type- the type
- source- the source
- volume- the volume
- pitch- the pitch
- Returns:
- the sound
- Since:
- 4.0.0
 
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sound@NotNull static @NotNull Sound sound(@NotNull @NotNull java.util.function.Supplier<? extends Sound.Type> type, @NotNull @NotNull Sound.Source source, float volume, float pitch) Creates a new sound.- Parameters:
- type- the type
- source- the source
- volume- the volume
- pitch- the pitch
- Returns:
- the sound
- Since:
- 4.0.0
 
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sound@NotNull static @NotNull Sound sound(@NotNull @NotNull Key name, @NotNull Sound.Source.Provider source, float volume, float pitch) Creates a new sound.- Parameters:
- name- the name
- source- the source
- volume- the volume
- pitch- the pitch
- Returns:
- the sound
- Since:
- 4.8.0
 
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sound@NotNull static @NotNull Sound sound(@NotNull @NotNull Sound.Type type, @NotNull Sound.Source.Provider source, float volume, float pitch) Creates a new sound.- Parameters:
- type- the type
- source- the source
- volume- the volume
- pitch- the pitch
- Returns:
- the sound
- Since:
- 4.8.0
 
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sound@NotNull static @NotNull Sound sound(@NotNull @NotNull java.util.function.Supplier<? extends Sound.Type> type, @NotNull Sound.Source.Provider source, float volume, float pitch) Creates a new sound.- Parameters:
- type- the type
- source- the source
- volume- the volume
- pitch- the pitch
- Returns:
- the sound
- Since:
- 4.8.0
 
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name@NotNull @NotNull Key name() Gets the name.- Returns:
- the name
- Since:
- 4.0.0
 
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source@NotNull @NotNull Sound.Source source() Gets the source.- Returns:
- the source
- Since:
- 4.0.0
 
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volumefloat volume() Gets the volume.- Returns:
- the volume
- Since:
- 4.0.0
 
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pitchfloat pitch() Gets the pitch.- Returns:
- the pitch
- Since:
- 4.0.0
 
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seed@NotNull @NotNull java.util.OptionalLong seed() Get the seed used for playback of weighted sound effects.When the seed is not provided, the seed of the receiver's world will be used instead. - Returns:
- the seed to use
- Since:
- 4.12.0
 
 
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