Package net.kyori.adventure.sound
Interface Sound.Builder
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- All Superinterfaces:
AbstractBuilder<Sound>
- Enclosing interface:
- Sound
public static interface Sound.Builder extends AbstractBuilder<Sound>
A builder for sound instances.Type is required, all other options are optional.
- Since:
- 4.12.0
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Method Summary
All Methods Instance Methods Abstract Methods Modifier and Type Method Description @NotNull Sound.Builder
pitch(@org.jetbrains.annotations.Range(from=-1L, to=1L) float pitch)
The pitch for this sound, indicating how high or low the sound can be heard.@NotNull Sound.Builder
seed(long seed)
The seed for this sound, used for weighted choices.@NotNull Sound.Builder
seed(@NotNull java.util.OptionalLong seed)
The seed for this sound, used for weighted choices.@NotNull Sound.Builder
source(@NotNull Sound.Source source)
ASound.Source
to tell the game where the sound is coming from.@NotNull Sound.Builder
source(@NotNull Sound.Source.Provider source)
ASound.Source
to tell the game where the sound is coming from.@NotNull Sound.Builder
type(@NotNull java.util.function.Supplier<? extends Sound.Type> typeSupplier)
Set the type of this sound.@NotNull Sound.Builder
type(@NotNull Key type)
Set the type of this sound.@NotNull Sound.Builder
type(@NotNull Sound.Type type)
Set the type of this sound.@NotNull Sound.Builder
volume(@org.jetbrains.annotations.Range(from=0L, to=2147483647L) float volume)
The volume for this sound, indicating how far away it can be heard.-
Methods inherited from interface net.kyori.adventure.builder.AbstractBuilder
build
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Method Detail
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type
@NotNull @NotNull Sound.Builder type(@NotNull @NotNull Key type)
Set the type of this sound.Required.
- Parameters:
type
- resource location of the sound event to play- Returns:
- this builder
- Since:
- 4.12.0
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type
@NotNull @NotNull Sound.Builder type(@NotNull @NotNull Sound.Type type)
Set the type of this sound.Required.
- Parameters:
type
- a type of sound to play- Returns:
- this builder
- Since:
- 4.12.0
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type
@NotNull @NotNull Sound.Builder type(@NotNull @NotNull java.util.function.Supplier<? extends Sound.Type> typeSupplier)
Set the type of this sound.Required.
- Parameters:
typeSupplier
- a type of sound to play, evaluated lazily- Returns:
- this builder
- Since:
- 4.12.0
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source
@NotNull @NotNull Sound.Builder source(@NotNull @NotNull Sound.Source source)
ASound.Source
to tell the game where the sound is coming from.By default,
Sound.Source.MASTER
is used.- Parameters:
source
- a source- Returns:
- this builder
- Since:
- 4.12.0
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source
@NotNull @NotNull Sound.Builder source(@NotNull Sound.Source.Provider source)
ASound.Source
to tell the game where the sound is coming from.By default,
Sound.Source.MASTER
is used.- Parameters:
source
- a source provider, evaluated eagerly- Returns:
- this builder
- Since:
- 4.12.0
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volume
@NotNull @NotNull Sound.Builder volume(@org.jetbrains.annotations.Range(from=0L, to=2147483647L) float volume)
The volume for this sound, indicating how far away it can be heard.Default value is
1
.- Parameters:
volume
- the sound volume- Returns:
- this builder
- Since:
- 4.12.0
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pitch
@NotNull @NotNull Sound.Builder pitch(@org.jetbrains.annotations.Range(from=-1L, to=1L) float pitch)
The pitch for this sound, indicating how high or low the sound can be heard.Default value is
1
.- Parameters:
pitch
- the sound pitch- Returns:
- this builder
- Since:
- 4.12.0
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seed
@NotNull @NotNull Sound.Builder seed(long seed)
The seed for this sound, used for weighted choices.The default seed is the world seed of the receiver's current world.
- Parameters:
seed
- the seed- Returns:
- this builder
- Since:
- 4.12.0
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seed
@NotNull @NotNull Sound.Builder seed(@NotNull @NotNull java.util.OptionalLong seed)
The seed for this sound, used for weighted choices.The default seed is the world seed of the receiver's current world.
- Parameters:
seed
- the seed- Returns:
- this builder
- Since:
- 4.12.0
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