Interface Audience
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- All Superinterfaces:
Pointered
- All Known Subinterfaces:
ForwardingAudience,ForwardingAudience.Single
public interface Audience extends Pointered
A receiver of Minecraft media.Audienceis designed to be a universal interface for any player, command sender, console, or otherwise who can receive text, titles, boss bars, and other Minecraft media. It is also designed for a group of receivers such as a team, server, world, or permission.In the past, Minecraft platforms have typically reserved methods such as
showTitlefor aPlayerinterface. While this is good textbook object-oriented design, it presents two key drawbacks: 1) there is no abstraction for groups of players, such as aServeror aTeamand 2) it add boilerplate for handling special cases like console or command senders.Consider the use-case of sending a message and title to every player on a server, and also sending a message to console. Without an
Audience, the code might look like this:Server server; for (Player player : server.getPlayers()) { player.sendMessage(...); player.showTitle(...); } server.getConsole().sendMessage(...);Now, if
ServerimplementedAudience, its unified interface would allow users to easily send media without if-guarding console or iterating through the list of players:Server server; server.sendMessage(...); // Sends a message to players and console server.showTitle(...); // Shows a title to players, silently ignored by console
When an
Audienceis unable to perform an operation, such as sending a boss bar to console, it will silently fail, without logging. This requirement allows users to easily send media to a group ofAudiences without checking each for compatibility.While the scope of
Audiencemay be expanded in the future to support new Minecraft media such as the player list, its interface will remain stateless and any new methods will be stubbed by default.- Since:
- 4.0.0
- See Also:
ForwardingAudience
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Method Summary
All Methods Static Methods Instance Methods Default Methods Deprecated Methods Modifier and Type Method Description static @NotNull ForwardingAudienceaudience(@NotNull java.lang.Iterable<? extends Audience> audiences)Creates an audience that forwards to many other audiences.static @NotNull Audienceaudience(@NotNull Audience @NotNull ... audiences)Creates an audience that forwards to many other audiences.default voidclearTitle()Clears the title, if one is being displayed.default voiddeleteMessage(@NotNull SignedMessage signedMessage)Requests deletion of a message with the providedSignedMessage's signature.default voiddeleteMessage(@NotNull SignedMessage.Signature signature)Requests deletion of a message with the providedSignedMessage.Signature.static @NotNull Audienceempty()Gets an audience that does nothing.default @NotNull AudiencefilterAudience(@NotNull java.util.function.Predicate<? super Audience> filter)Filters this audience.default voidforEachAudience(@NotNull java.util.function.Consumer<? super Audience> action)Executes an action against all audiences.default voidhideBossBar(@NotNull BossBar bar)Hides a boss bar.default voidopenBook(@NotNull Book book)Opens a book.default voidopenBook(@NotNull Book.Builder book)Opens a book.default voidplaySound(@NotNull Sound sound)Plays a sound at the location of the recipient of the sound.default voidplaySound(@NotNull Sound sound, double x, double y, double z)Plays a sound at a location.default voidplaySound(@NotNull Sound sound, @NotNull Sound.Emitter emitter)Plays a sound from an emitter, usually an entity.default voidresetTitle()Resets the title and timings back to their default.default voidsendActionBar(@NotNull Component message)Sends a message on the action bar.default voidsendActionBar(@NotNull ComponentLike message)Sends a message on the action bar.default voidsendMessage(@NotNull SignedMessage signedMessage, @NotNull ChatType.Bound boundChatType)Sends a signed player message to thisAudiencewith the providedbound chat type.default voidsendMessage(@NotNull Identified source, @NotNull Component message)Deprecated.since 4.12.0, the client errors on receiving and can reject identified messages withoutSignedMessagedata, this may be unsupported in the future, usesendMessage(SignedMessage, ChatType.Bound)insteaddefault voidsendMessage(@NotNull Identified source, @NotNull ComponentLike message)Deprecated.since 4.12.0, the client errors on and can reject identified messages withoutSignedMessagedata, this may be unsupported in the future, usesendMessage(SignedMessage, ChatType.Bound)insteaddefault voidsendMessage(@NotNull Identified source, @NotNull ComponentLike message, @NotNull MessageType type)Deprecated.for removal since 4.12.0,MessageTypeis deprecated for removal and the client errors on receiving and can reject identified messages withoutSignedMessagedata, usesendMessage(SignedMessage, ChatType.Bound)insteaddefault voidsendMessage(@NotNull Identified source, @NotNull Component message, @NotNull MessageType type)Deprecated.for removal since 4.12.0,MessageTypeis deprecated for removal and the client errors on receiving and can reject identified messages withoutSignedMessagedata, usesendMessage(SignedMessage, ChatType.Bound)insteaddefault voidsendMessage(@NotNull Identity source, @NotNull Component message)Deprecated.since 4.12.0, the client errors on receiving and can reject identified messages withoutSignedMessagedata, this may be unsupported in the future, usesendMessage(SignedMessage, ChatType.Bound)insteaddefault voidsendMessage(@NotNull Identity source, @NotNull ComponentLike message)Deprecated.since 4.12.0, the client errors on and can reject identified messages withoutSignedMessagedata, this may be unsupported in the future, usesendMessage(SignedMessage, ChatType.Bound)insteaddefault voidsendMessage(@NotNull Identity source, @NotNull ComponentLike message, @NotNull MessageType type)Deprecated.for removal since 4.12.0,MessageTypeis deprecated for removal and the client errors on receiving and can reject identified messages withoutSignedMessagedata, usesendMessage(SignedMessage, ChatType.Bound)insteaddefault voidsendMessage(@NotNull Identity source, @NotNull Component message, @NotNull MessageType type)Deprecated.for removal since 4.12.0,MessageTypeis deprecated for removal and the client errors on receiving and can reject identified messages withoutSignedMessagedata, usesendMessage(SignedMessage, ChatType.Bound)insteaddefault voidsendMessage(@NotNull Component message)Sends a system chat message to thisAudience.default voidsendMessage(@NotNull ComponentLike message)Sends a system chat message to thisAudience.default voidsendMessage(@NotNull ComponentLike message, @NotNull MessageType type)Deprecated.for removal since 4.12.0,MessageTypeis deprecated for removal, usesendMessage(ComponentLike)default voidsendMessage(@NotNull ComponentLike message, @NotNull ChatType.Bound boundChatType)Sends a message to thisAudiencewith the providedbound chat type.default voidsendMessage(@NotNull Component message, @NotNull MessageType type)Deprecated.for removal since 4.12.0,MessageTypeis deprecated for removal, usesendMessage(Component)insteaddefault voidsendMessage(@NotNull Component message, @NotNull ChatType.Bound boundChatType)Sends a message to thisAudiencewith the providedbound chat type.default voidsendPlayerListFooter(@NotNull Component footer)Sends the player list footer.default voidsendPlayerListFooter(@NotNull ComponentLike footer)Sends the player list footer.default voidsendPlayerListHeader(@NotNull Component header)Sends the player list header.default voidsendPlayerListHeader(@NotNull ComponentLike header)Sends the player list header.default voidsendPlayerListHeaderAndFooter(@NotNull ComponentLike header, @NotNull ComponentLike footer)Sends the player list header and footer.default voidsendPlayerListHeaderAndFooter(@NotNull Component header, @NotNull Component footer)Sends the player list header and footer.default <T> voidsendTitlePart(@NotNull TitlePart<T> part, T value)Shows a part of a title.default voidshowBossBar(@NotNull BossBar bar)Shows a boss bar.default voidshowTitle(@NotNull Title title)Shows a title.default voidstopSound(@NotNull Sound sound)Stops a sound.default voidstopSound(@NotNull SoundStop stop)Stops a sound, or many sounds.static @NotNull java.util.stream.Collector<? super Audience,?,ForwardingAudience>toAudience()Provides a collector to create a forwarding audience from a stream of audiences.-
Methods inherited from interface net.kyori.adventure.pointer.Pointered
get, getOrDefault, getOrDefaultFrom, pointers
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Method Detail
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empty
@NotNull static @NotNull Audience empty()
Gets an audience that does nothing.- Returns:
- a do-nothing audience
- Since:
- 4.0.0
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audience
@NotNull static @NotNull Audience audience(@NotNull @NotNull Audience @NotNull ... audiences)
Creates an audience that forwards to many other audiences.- Parameters:
audiences- an array of audiences, can be empty- Returns:
- an audience
- Since:
- 4.0.0
- See Also:
ForwardingAudience
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audience
@NotNull static @NotNull ForwardingAudience audience(@NotNull @NotNull java.lang.Iterable<? extends Audience> audiences)
Creates an audience that forwards to many other audiences.The underlying
Iterableis not copied, therefore any changes made will be reflected inAudience.- Parameters:
audiences- an iterable of audiences, can be empty- Returns:
- an audience
- Since:
- 4.0.0
- See Also:
ForwardingAudience
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toAudience
@NotNull static @NotNull java.util.stream.Collector<? super Audience,?,ForwardingAudience> toAudience()
Provides a collector to create a forwarding audience from a stream of audiences.The audience produced is immutable and can be reused as desired.
- Returns:
- a collector to create a forwarding audience
- Since:
- 4.0.0
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filterAudience
@NotNull default @NotNull Audience filterAudience(@NotNull @NotNull java.util.function.Predicate<? super Audience> filter)
Filters this audience.The returned
Audiencemay be the same, or a completely different one.Container audiences such as
ForwardingAudiencemay or may not have their own identity. If they do, they may test themselves against the providedfilterfirst, and if the test fails return an empty audience skipping any contained children. If they do not, they must not test themselves against the filter, only testing their children.- Parameters:
filter- a filter that determines if an audience should be included- Returns:
- an audience providing a snapshot of all audiences that match the predicate when this method is invoked
- Since:
- 4.9.0
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forEachAudience
default void forEachAudience(@NotNull @NotNull java.util.function.Consumer<? super Audience> action)Executes an action against all audiences.If you implement
Audienceand notForwardingAudiencein your own code, and your audience forwards to other audiences, then you must override this method and provide each audience toaction.If an implementation of
Audiencehas its own identity distinct from its contained children, it may test itself against the providedfilterfirst, and if the test fails return an empty audience skipping any contained children. If it does not, it must not test itself against the filter, only testing its children.- Parameters:
action- the action- Since:
- 4.9.0
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sendMessage
default void sendMessage(@NotNull @NotNull ComponentLike message)Sends a system chat message to thisAudience.- Parameters:
message- a message- Since:
- 4.1.0
- See Also:
Component,sendMessage(Identified, ComponentLike),sendMessage(Identity, ComponentLike)
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sendMessage
default void sendMessage(@NotNull @NotNull Component message)Sends a system chat message to thisAudience.- Parameters:
message- a message- Since:
- 4.1.0
- See Also:
Component,sendMessage(Identified, Component),sendMessage(Identity, Component)
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sendMessage
@ScheduledForRemoval(inVersion="5.0.0") @Deprecated default void sendMessage(@NotNull @NotNull ComponentLike message, @NotNull @NotNull MessageType type)Deprecated.for removal since 4.12.0,MessageTypeis deprecated for removal, usesendMessage(ComponentLike)Sends a system chat message to thisAudienceignoring the providedMessageType.- Parameters:
message- a messagetype- the type- Since:
- 4.1.0
- See Also:
Component,sendMessage(Identified, ComponentLike, MessageType),sendMessage(Identity, ComponentLike, MessageType)
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sendMessage
@ScheduledForRemoval(inVersion="5.0.0") @Deprecated default void sendMessage(@NotNull @NotNull Component message, @NotNull @NotNull MessageType type)Deprecated.for removal since 4.12.0,MessageTypeis deprecated for removal, usesendMessage(Component)insteadSends a system chat message to thisAudienceignoring the providedMessageType.- Parameters:
message- a messagetype- the type- Since:
- 4.1.0
- See Also:
Component,sendMessage(Identified, Component, MessageType),sendMessage(Identity, Component, MessageType)
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sendMessage
@Deprecated default void sendMessage(@NotNull @NotNull Identified source, @NotNull @NotNull ComponentLike message)Deprecated.since 4.12.0, the client errors on and can reject identified messages withoutSignedMessagedata, this may be unsupported in the future, usesendMessage(SignedMessage, ChatType.Bound)insteadSends an unsigned player chat message from the givenIdentifiedto thisAudiencewith thesystemchat type.- Parameters:
source- the source of the messagemessage- a message- Since:
- 4.0.0
- See Also:
Component
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sendMessage
@Deprecated default void sendMessage(@NotNull @NotNull Identity source, @NotNull @NotNull ComponentLike message)Deprecated.since 4.12.0, the client errors on and can reject identified messages withoutSignedMessagedata, this may be unsupported in the future, usesendMessage(SignedMessage, ChatType.Bound)insteadSends an unsigned player chat message from the entity represented by the givenIdentityto thisAudiencewith thesystemchat type.- Parameters:
source- the identity of the source of the messagemessage- a message- Since:
- 4.0.0
- See Also:
Component
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sendMessage
@Deprecated default void sendMessage(@NotNull @NotNull Identified source, @NotNull @NotNull Component message)Deprecated.since 4.12.0, the client errors on receiving and can reject identified messages withoutSignedMessagedata, this may be unsupported in the future, usesendMessage(SignedMessage, ChatType.Bound)insteadSends an unsigned player chat message from the givenIdentifiedto thisAudiencewith thesystemchat type.- Parameters:
source- the source of the messagemessage- a message- Since:
- 4.0.0
- See Also:
Component
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sendMessage
@Deprecated default void sendMessage(@NotNull @NotNull Identity source, @NotNull @NotNull Component message)Deprecated.since 4.12.0, the client errors on receiving and can reject identified messages withoutSignedMessagedata, this may be unsupported in the future, usesendMessage(SignedMessage, ChatType.Bound)insteadSends an unsigned player chat message from the entity represented by the givenIdentityto thisAudiencewith thesystemchat type.- Parameters:
source- the identity of the source of the messagemessage- a message- Since:
- 4.0.0
- See Also:
Component
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sendMessage
@ScheduledForRemoval(inVersion="5.0.0") @Deprecated default void sendMessage(@NotNull @NotNull Identified source, @NotNull @NotNull ComponentLike message, @NotNull @NotNull MessageType type)Deprecated.for removal since 4.12.0,MessageTypeis deprecated for removal and the client errors on receiving and can reject identified messages withoutSignedMessagedata, usesendMessage(SignedMessage, ChatType.Bound)insteadSends an unsigned player chat message from the givenIdentifiedto thisAudiencewith theChatTypecorresponding to the providedMessageType.- Parameters:
source- the source of the messagemessage- a messagetype- the type- Since:
- 4.0.0
- See Also:
Component
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sendMessage
@ScheduledForRemoval(inVersion="5.0.0") @Deprecated default void sendMessage(@NotNull @NotNull Identity source, @NotNull @NotNull ComponentLike message, @NotNull @NotNull MessageType type)Deprecated.for removal since 4.12.0,MessageTypeis deprecated for removal and the client errors on receiving and can reject identified messages withoutSignedMessagedata, usesendMessage(SignedMessage, ChatType.Bound)insteadSends an unsigned player chat message from the entity represented by the givenIdentityto thisAudience.- Parameters:
source- the identity of the source of the messagemessage- a messagetype- the type- Since:
- 4.0.0
- See Also:
Component
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sendMessage
@ScheduledForRemoval(inVersion="5.0.0") @Deprecated default void sendMessage(@NotNull @NotNull Identified source, @NotNull @NotNull Component message, @NotNull @NotNull MessageType type)Deprecated.for removal since 4.12.0,MessageTypeis deprecated for removal and the client errors on receiving and can reject identified messages withoutSignedMessagedata, usesendMessage(SignedMessage, ChatType.Bound)insteadSends an unsigned player chat message from the givenIdentifiedto thisAudiencewith theChatTypecorresponding to the providedMessageType.- Parameters:
source- the source of the messagemessage- a messagetype- the type- Since:
- 4.0.0
- See Also:
Component
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sendMessage
@ScheduledForRemoval(inVersion="5.0.0") @Deprecated default void sendMessage(@NotNull @NotNull Identity source, @NotNull @NotNull Component message, @NotNull @NotNull MessageType type)Deprecated.for removal since 4.12.0,MessageTypeis deprecated for removal and the client errors on receiving and can reject identified messages withoutSignedMessagedata, usesendMessage(SignedMessage, ChatType.Bound)insteadSends a player chat message from the entity represented by the givenIdentityto thisAudiencewith theChatTypecorresponding to the providedMessageType.- Parameters:
source- the identity of the source of the messagemessage- a messagetype- the type- Since:
- 4.0.0
- See Also:
Component
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sendMessage
default void sendMessage(@NotNull @NotNull Component message, @NotNull ChatType.Bound boundChatType)Sends a message to thisAudiencewith the providedbound chat type.- Parameters:
message- the component contentboundChatType- the bound chat type- Since:
- 4.12.0
- Since Minecraft:
- 1.19
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sendMessage
default void sendMessage(@NotNull @NotNull ComponentLike message, @NotNull ChatType.Bound boundChatType)Sends a message to thisAudiencewith the providedbound chat type.- Parameters:
message- the component contentboundChatType- the bound chat type- Since:
- 4.12.0
- Since Minecraft:
- 1.19
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sendMessage
default void sendMessage(@NotNull @NotNull SignedMessage signedMessage, @NotNull ChatType.Bound boundChatType)Sends a signed player message to thisAudiencewith the providedbound chat type.- Parameters:
signedMessage- the signed message databoundChatType- the bound chat type- Since:
- 4.12.0
- Since Minecraft:
- 1.19
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deleteMessage
default void deleteMessage(@NotNull @NotNull SignedMessage signedMessage)Requests deletion of a message with the providedSignedMessage's signature.- Parameters:
signedMessage- the message to delete- Since:
- 4.12.0
- See Also:
SignedMessage.canDelete()- Since Minecraft:
- 1.19
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deleteMessage
default void deleteMessage(@NotNull SignedMessage.Signature signature)
Requests deletion of a message with the providedSignedMessage.Signature.- Parameters:
signature- the signature- Since:
- 4.12.0
- Since Minecraft:
- 1.19
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sendActionBar
default void sendActionBar(@NotNull @NotNull ComponentLike message)Sends a message on the action bar.- Parameters:
message- a message- Since:
- 4.0.0
- See Also:
Component
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sendActionBar
default void sendActionBar(@NotNull @NotNull Component message)Sends a message on the action bar.- Parameters:
message- a message- Since:
- 4.0.0
- See Also:
Component
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sendPlayerListHeader
default void sendPlayerListHeader(@NotNull @NotNull ComponentLike header)Sends the player list header.Depending on the implementation of this
Audience, an existing footer may be displayed. If you wish to set both the header and the footer, please usesendPlayerListHeaderAndFooter(ComponentLike, ComponentLike).- Parameters:
header- the header- Since:
- 4.3.0
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sendPlayerListHeader
default void sendPlayerListHeader(@NotNull @NotNull Component header)Sends the player list header.Depending on the implementation of this
Audience, an existing footer may be displayed. If you wish to set both the header and the footer, please usesendPlayerListHeaderAndFooter(Component, Component).- Parameters:
header- the header- Since:
- 4.3.0
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sendPlayerListFooter
default void sendPlayerListFooter(@NotNull @NotNull ComponentLike footer)Sends the player list footer.Depending on the implementation of this
Audience, an existing footer may be displayed. If you wish to set both the header and the footer, please usesendPlayerListHeaderAndFooter(ComponentLike, ComponentLike).- Parameters:
footer- the footer- Since:
- 4.3.0
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sendPlayerListFooter
default void sendPlayerListFooter(@NotNull @NotNull Component footer)Sends the player list footer.Depending on the implementation of this
Audience, an existing footer may be displayed. If you wish to set both the header and the footer, please usesendPlayerListHeaderAndFooter(Component, Component).- Parameters:
footer- the footer- Since:
- 4.3.0
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sendPlayerListHeaderAndFooter
default void sendPlayerListHeaderAndFooter(@NotNull @NotNull ComponentLike header, @NotNull @NotNull ComponentLike footer)Sends the player list header and footer.- Parameters:
header- the headerfooter- the footer- Since:
- 4.3.0
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sendPlayerListHeaderAndFooter
default void sendPlayerListHeaderAndFooter(@NotNull @NotNull Component header, @NotNull @NotNull Component footer)Sends the player list header and footer.- Parameters:
header- the headerfooter- the footer- Since:
- 4.3.0
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showTitle
default void showTitle(@NotNull @NotNull Title title)Shows a title.- Parameters:
title- a title- Since:
- 4.0.0
- See Also:
Title
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sendTitlePart
default <T> void sendTitlePart(@NotNull @NotNull TitlePart<T> part, @NotNull T value)Shows a part of a title.- Type Parameters:
T- the type of the value of the part- Parameters:
part- the partvalue- the value- Throws:
java.lang.IllegalArgumentException- if a title part that is not inTitlePartis used- Since:
- 4.9.0
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clearTitle
default void clearTitle()
Clears the title, if one is being displayed.- Since:
- 4.0.0
- See Also:
Title
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resetTitle
default void resetTitle()
Resets the title and timings back to their default.- Since:
- 4.0.0
- See Also:
Title
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showBossBar
default void showBossBar(@NotNull @NotNull BossBar bar)Shows a boss bar.- Parameters:
bar- a boss bar- Since:
- 4.0.0
- See Also:
BossBar
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hideBossBar
default void hideBossBar(@NotNull @NotNull BossBar bar)Hides a boss bar.- Parameters:
bar- a boss bar- Since:
- 4.0.0
- See Also:
BossBar
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playSound
default void playSound(@NotNull @NotNull Sound sound)Plays a sound at the location of the recipient of the sound.To play a sound that follows the recipient, use
playSound(Sound, Sound.Emitter)withSound.Emitter.self().- Parameters:
sound- a sound- Since:
- 4.0.0
- See Also:
Sound
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playSound
default void playSound(@NotNull @NotNull Sound sound, double x, double y, double z)Plays a sound at a location.- Parameters:
sound- a soundx- x coordinatey- y coordinatez- z coordinate- Since:
- 4.0.0
- See Also:
Sound
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playSound
default void playSound(@NotNull @NotNull Sound sound, @NotNull Sound.Emitter emitter)Plays a sound from an emitter, usually an entity.Sounds played using this method will follow the emitter unless the sound is a custom sound. In this case the sound will be played at the location of the emitter and will not follow them.
To play a sound that follows the recipient, use
Sound.Emitter.self().Note: Due to MC-138832, the volume and pitch may be ignored when using this method.
- Parameters:
sound- a soundemitter- an emitter- Since:
- 4.8.0
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stopSound
default void stopSound(@NotNull @NotNull Sound sound)Stops a sound.- Parameters:
sound- the sound- Since:
- 4.8.0
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stopSound
default void stopSound(@NotNull @NotNull SoundStop stop)Stops a sound, or many sounds.- Parameters:
stop- a sound stop- Since:
- 4.0.0
- See Also:
SoundStop
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openBook
default void openBook(@NotNull Book.Builder book)
Opens a book.When possible, no item should persist after closing the book.
- Parameters:
book- a book- Since:
- 4.0.0
- See Also:
Book
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